[egl] split out texture code into it's own object

This commit is contained in:
Geoffrey McRae
2018-09-23 15:48:44 +10:00
parent fff3ec30b8
commit 00658f3d64
7 changed files with 217 additions and 102 deletions

View File

@@ -59,6 +59,7 @@ set(SOURCES
renderers/opengl.c
renderers/egl.c
renderers/egl_shader.c
renderers/egl_texture.c
renderers/egl_model.c
)