LookingGlass/client/src/ll.c

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/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
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#include "ll.h"
#include "common/locking.h"
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#include <stdlib.h>
#include <assert.h>
struct ll_item
{
void * data;
struct ll_item * next;
};
struct ll
{
struct ll_item * head;
struct ll_item * tail;
struct ll_item * pos;
unsigned int count;
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LG_Lock lock;
};
struct ll * ll_new(void)
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{
struct ll * list = malloc(sizeof(struct ll));
list->head = NULL;
list->tail = NULL;
list->pos = NULL;
list->count = 0;
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LG_LOCK_INIT(list->lock);
return list;
}
void ll_free(struct ll * list)
{
// never free a list with items in it!
assert(!list->head);
LG_LOCK_FREE(list->lock);
free(list);
}
void ll_push(struct ll * list, void * data)
{
struct ll_item * item = malloc(sizeof(struct ll_item));
item->data = data;
item->next = NULL;
LG_LOCK(list->lock);
++list->count;
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if (!list->head)
{
list->head = item;
list->tail = item;
LG_UNLOCK(list->lock);
return;
}
list->tail->next = item;
list->tail = item;
LG_UNLOCK(list->lock);
}
bool ll_shift(struct ll * list, void ** data)
{
LG_LOCK(list->lock);
if (!list->head)
{
LG_UNLOCK(list->lock);
return false;
}
--list->count;
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struct ll_item * item = list->head;
list->head = item->next;
list->pos = NULL;
if (list->tail == item)
list->tail = NULL;
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LG_UNLOCK(list->lock);
if (data)
*data = item->data;
free(item);
return true;
}
bool ll_peek_head(struct ll * list, void ** data)
{
LG_LOCK(list->lock);
if (!list->head)
{
LG_UNLOCK(list->lock);
return false;
}
*data = list->head->data;
LG_UNLOCK(list->lock);
return true;
}
bool ll_peek_tail(struct ll * list, void ** data)
{
LG_LOCK(list->lock);
if (!list->tail)
{
LG_UNLOCK(list->lock);
return false;
}
*data = list->tail->data;
LG_UNLOCK(list->lock);
return true;
}
unsigned int ll_count(struct ll * list)
{
return list->count;
}
void ll_reset (struct ll * list)
{
LG_LOCK(list->lock);
list->pos = NULL;
LG_UNLOCK(list->lock);
}
bool ll_walk(struct ll * list, void ** data)
{
LG_LOCK(list->lock);
if (!list->pos)
{
if (!list->head)
{
LG_UNLOCK(list->lock);
return false;
}
list->pos = list->head;
}
else
{
if (!list->pos->next)
{
LG_UNLOCK(list->lock);
return false;
}
list->pos = list->pos->next;
}
*data = list->pos->data;
LG_UNLOCK(list->lock);
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return true;
}