2021-05-04 05:35:38 +00:00
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Frequently Asked Questions
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##########################
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General
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-------
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.. _how_does_looking_glass_work:
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How does Looking Glass work?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2021-07-05 17:36:05 +00:00
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This YouTube video featured created by the author features a detailed
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explanation:
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2021-05-04 05:35:38 +00:00
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https://www.youtube.com/watch?v=U44lihtNVVM
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.. _can_i_feed_the_vm_directly_into_obs:
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Can I feed the VM directly into OBS?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Looking Glass now features a functional :doc:`OBS plugin <obs>`, which acts as
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2021-07-05 17:36:05 +00:00
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another Looking Glass client, but instead feeds the captured frames into OBS.
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2021-05-04 05:35:38 +00:00
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2021-05-04 20:29:30 +00:00
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.. _why_is_my_ups_so_low:
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2021-05-04 05:35:38 +00:00
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Why is my UPS (Updates Per Second) so low?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2021-05-04 20:29:30 +00:00
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There are several reasons why this can happen, the most common are your
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capture resolution, or refresh rate. The windows capture methods currently
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struggle to capture high resolutions under certain circumstances.
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2021-05-04 05:35:38 +00:00
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Another cause can be how the game or application you are running is
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configured. Because of the way windows integrate with the WDM (Windows
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2021-05-04 20:29:30 +00:00
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Desktop Manager), running applications in "Full Screen" mode may—in some
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cases—cause a large performance penalty. Try switching to windowed
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full-screen mode, the difference in performance can be like night and
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day.
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2021-05-04 05:35:38 +00:00
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Some titles do some strange things at early initialization that cause
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capture performance issues. One such title is the Unigine Valley
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benchmark where the capture rate is limited to 1/2 the actual rate. For
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an unknown reason to both myself and the Unigine developers a simple
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task switch (alt+tab) in and out resolves the issue. This is not a
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Looking Glass bug.
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.. _is_my_gpu_supported:
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Is my GPU supported?
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~~~~~~~~~~~~~~~~~~~~
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Your guest GPU almost certainly supports DXGI. Use DxDiag to confirm
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that you have support for WDDM 1.2 or greater.
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The server-side (guest) probing error "Capture is not possible,
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unsupported device or driver" indicates NVidia duplication has failed,
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not that DXGI has failed. You can fix the error by specifying
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``-c DXGI``
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.. _why_do_i_need_spice_if_i_dont_want_a_spice_display_device:
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Why do I need Spice if I don't want a Spice display device?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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You don't need Display Spice enabled. Looking Glass has a Spice client
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built in to provide some conveniences, but you can disable it with the
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"-s" argument.
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2021-07-05 17:36:05 +00:00
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.. note::
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Without Spice, Looking Glass cannot send mouse/keyboard input to the guest
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and clipboard synchronization is disabled.
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.. _where_is_the_host_application_for_linux:
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Where is the host application for Linux?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The "Windows host application" is actually the display server, which
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runs in the guest VM. The only thing that needs to run in your Linux
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host OS is the ``looking-glass-client`` application.
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You can :ref:`build <host_linux_on_linux>` a version of the host for Linux as
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well.
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Mouse
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-----
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.. _the_mouse_is_jumpy_slow_laggy_when_using_spice:
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The mouse is jumpy, slow, laggy when using SPICE
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Please be sure to install the SPICE guest tools from
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https://www.spice-space.org/download.html#windows-binaries.
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.. _the_mouse_doesnt_stay_aligned_with_the_host.:
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The mouse doesn't stay aligned with the host.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2021-05-04 07:38:33 +00:00
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This is intentional. The host's mouse no longer interacts with your operating
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system, and is completely captured by Looking Glass.
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.. _the_cursor_position_doesnt_update_until_i_click:
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The cursor position doesn't update until I click
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Make sure you have removed the Virtual Tablet Device from the Virtual
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Machine. Due to the design of Windows, absolute pointing devices break
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applications/games that require cursor capture, and as such Looking Glass
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does not support them.
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Audio
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2021-05-04 20:29:30 +00:00
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Looking Glass does not support audio routing. The preferred
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solution is to pass through QEMU's audio to your host's audio system.
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Another popular solution is to use
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`Scream <https://github.com/duncanthrax/scream>`_, a virtual sound card which
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pipes audio through the network. A guide for setting up scream is available on
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the wiki: https://looking-glass.io/wiki/Using_Scream_over_LAN
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2021-05-25 09:43:34 +00:00
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.. _faq_win:
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Windows
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-------
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.. _nvfbc_nvidia_capture_api_doesnt_work:
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NvFBC (NVIDIA Capture API) doesn't work
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2021-05-04 20:29:30 +00:00
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NvFBC is only supported on professional-grade GPUs, and will not function on
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consumer-grade cards like those from the GeForce series.
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.. _the_screen_stops_updating_when_left_idle_for_a_time:
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The screen stops updating when left idle for a time
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Windows is likely turning off the display to save power, you can prevent
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this by adjusting the ``Power Options`` in the control panel.
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.. _faq_host:
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Host
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----
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Where is the log?
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~~~~~~~~~~~~~~~~~
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The log file for the host application is located at::
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%ProgramData%\Looking Glass (host)\looking-glass-host.txt
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2021-07-06 17:33:14 +00:00
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You can also open the log file by right clicking on the Looking Glass
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system tray icon, then clicking *Open Log File*. This opens the log
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file in Notepad.
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The log file for the looking glass service is located at::
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%ProgramData%\Looking Glass (host)\looking-glass-host-service.txt
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This is useful for troubleshooting errors related to the host
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application not starting.
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High priority capture using DXGI and Secure Desktop (UAC) capture support
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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By default Windows gives priority to the foreground application for any
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GPU work which causes issues with capture if the foreground application
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is consuming 100% of the available GPU resources. The looking glass host
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application is able to increase the kernel GPU thread to realtime
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priority which fixes this, but in order to do so it must run as the
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``SYSTEM`` user account. To do this, Looking Glass needs to run as a
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service. This can be accomplished by either using the NSIS installer
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which will do this for you, or you can use the following command to
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Install the service manually:
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looking-glass-host.exe InstallService
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To remove the service use the following command:
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::
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looking-glass-host.exe UninstallService
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This will also enable the host application to capture the secure desktop
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which includes things like the lock screen and UAC prompts.
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.. _faq_host_admin_privs:
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Why does the host require Administrator privileges?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This is intentional for several reasons.
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1. NvFBC requires a system wide hook to correctly obtain the cursor
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position as NVIDIA decided to not provide this as part of the cursor
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updates.
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2. NvFBC requires administrator level access to enable the interface in
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the first place. (WIP)
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3. DXGI performance can be improved if we have this. (WIP)
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NvFBC (NVIDIA Frame Buffer Capture)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Why can't I compile NvFBC support into the host?
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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You must download and install the NVidia Capture SDK. Please note that
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by doing so you will be agreeing to NVIDIA's SDK License agreement.
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*-Geoff*
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.. _a_note_about_ivshmem_and_scream_audio:
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Why doesn't Looking Glass work with Scream over IVSHMEM?
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. warning::
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Using IVSHMEM with Scream may interfere with Looking Glass, as they may try
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to use the same device.
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Please do not use the IVSHMEM plugin for Scream.
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To fix this issue, use the default network transfer method.
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The IVSHMEM method induces additional latency that is built into its
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implementation. When using VirtIO for a network device the VM is already using
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a highly optimized memory copy anyway so there is no need to make another one.
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If you insist on using IVSHMEM for Scream—despite its inferiority to the
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default network implementation—the Windows Host Application can be told
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what device to use. Create a ``looking-glass-host.ini`` file in the same
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directory as the looking-glass-host.exe file. In it, you can use the
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``os:shmDevice`` option like so:
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.. code:: INI
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[os]
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shmDevice=1
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