2021-02-20 06:23:48 +00:00
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/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2021 Guanzhong Chen (quantum2048@gmail.com)
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Copyright (C) 2021 Tudor Brindus (contact@tbrindus.ca)
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https://looking-glass.io
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "wayland.h"
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#include <stdbool.h>
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#include <string.h>
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#include <EGL/egl.h>
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#include <wayland-client.h>
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#include "app.h"
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#include "common/debug.h"
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#if defined(ENABLE_EGL) || defined(ENABLE_OPENGL)
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#include "egl_dynprocs.h"
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bool waylandEGLInit(int w, int h)
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{
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wlWm.eglWindow = wl_egl_window_create(wlWm.surface, w, h);
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if (!wlWm.eglWindow)
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{
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DEBUG_ERROR("Failed to create EGL window");
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return false;
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}
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return true;
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}
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EGLDisplay waylandGetEGLDisplay(void)
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{
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EGLNativeDisplayType native = (EGLNativeDisplayType) wlWm.display;
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const char *early_exts = eglQueryString(NULL, EGL_EXTENSIONS);
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if (strstr(early_exts, "EGL_KHR_platform_wayland") != NULL &&
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g_egl_dynProcs.eglGetPlatformDisplay)
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{
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DEBUG_INFO("Using eglGetPlatformDisplay");
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return g_egl_dynProcs.eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, native, NULL);
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}
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if (strstr(early_exts, "EGL_EXT_platform_wayland") != NULL &&
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g_egl_dynProcs.eglGetPlatformDisplayEXT)
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{
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DEBUG_INFO("Using eglGetPlatformDisplayEXT");
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return g_egl_dynProcs.eglGetPlatformDisplayEXT(EGL_PLATFORM_WAYLAND_EXT, native, NULL);
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}
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DEBUG_INFO("Using eglGetDisplay");
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return eglGetDisplay(native);
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}
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void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface)
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{
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eglSwapBuffers(display, surface);
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if (wlWm.resizeSerial)
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{
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wl_egl_window_resize(wlWm.eglWindow, wlWm.width, wlWm.height, 0, 0);
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struct wl_region * region = wl_compositor_create_region(wlWm.compositor);
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wl_region_add(region, 0, 0, wlWm.width, wlWm.height);
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wl_surface_set_opaque_region(wlWm.surface, region);
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wl_region_destroy(region);
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2021-02-21 05:08:52 +00:00
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app_handleResizeEvent(wlWm.width, wlWm.height, 1, (struct Border) {0, 0, 0, 0});
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2021-02-20 06:23:48 +00:00
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xdg_surface_ack_configure(wlWm.xdgSurface, wlWm.resizeSerial);
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wlWm.resizeSerial = 0;
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}
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}
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#endif
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#ifdef ENABLE_EGL
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EGLNativeWindowType waylandGetEGLNativeWindow(void)
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{
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return (EGLNativeWindowType) wlWm.eglWindow;
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}
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#endif
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#ifdef ENABLE_OPENGL
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bool waylandOpenGLInit(void)
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{
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EGLint attr[] =
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{
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EGL_BUFFER_SIZE , 24,
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EGL_CONFORMANT , EGL_OPENGL_BIT,
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EGL_RENDERABLE_TYPE , EGL_OPENGL_BIT,
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EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER,
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EGL_RED_SIZE , 8,
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EGL_GREEN_SIZE , 8,
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EGL_BLUE_SIZE , 8,
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EGL_SAMPLE_BUFFERS , 0,
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EGL_SAMPLES , 0,
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EGL_NONE
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};
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wlWm.glDisplay = waylandGetEGLDisplay();
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int maj, min;
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if (!eglInitialize(wlWm.glDisplay, &maj, &min))
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{
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DEBUG_ERROR("Unable to initialize EGL");
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return false;
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}
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if (wlWm.glDisplay == EGL_NO_DISPLAY)
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{
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DEBUG_ERROR("Failed to get EGL display (eglError: 0x%x)", eglGetError());
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return false;
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}
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EGLint num_config;
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if (!eglChooseConfig(wlWm.glDisplay, attr, &wlWm.glConfig, 1, &num_config))
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{
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DEBUG_ERROR("Failed to choose config (eglError: 0x%x)", eglGetError());
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return false;
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}
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wlWm.glSurface = eglCreateWindowSurface(wlWm.glDisplay, wlWm.glConfig, wlWm.eglWindow, NULL);
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if (wlWm.glSurface == EGL_NO_SURFACE)
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{
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DEBUG_ERROR("Failed to create EGL surface (eglError: 0x%x)", eglGetError());
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return false;
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}
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return true;
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}
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LG_DSGLContext waylandGLCreateContext(void)
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{
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eglBindAPI(EGL_OPENGL_API);
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return eglCreateContext(wlWm.glDisplay, wlWm.glConfig, EGL_NO_CONTEXT, NULL);
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}
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void waylandGLDeleteContext(LG_DSGLContext context)
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{
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eglDestroyContext(wlWm.glDisplay, context);
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}
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void waylandGLMakeCurrent(LG_DSGLContext context)
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{
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eglMakeCurrent(wlWm.glDisplay, wlWm.glSurface, wlWm.glSurface, context);
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}
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void waylandGLSetSwapInterval(int interval)
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{
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eglSwapInterval(wlWm.glDisplay, interval);
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}
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void waylandGLSwapBuffers(void)
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{
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waylandEGLSwapBuffers(wlWm.glDisplay, wlWm.glSurface);
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}
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#endif
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