LookingGlass/client/include/gl_dynprocs.h

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/**
* Looking Glass
2022-01-05 08:42:46 +00:00
* Copyright © 2017-2022 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_LG_GL_DYNPROCS_
#define _H_LG_GL_DYNPROCS_
#ifdef ENABLE_OPENGL
#include <GL/gl.h>
#include <GL/glext.h>
struct GLDynProcs
{
PFNGLGENBUFFERSPROC glGenBuffers;
PFNGLBINDBUFFERPROC glBindBuffer;
PFNGLBUFFERDATAPROC glBufferData;
PFNGLBUFFERSUBDATAPROC glBufferSubData;
PFNGLDELETEBUFFERSPROC glDeleteBuffers;
PFNGLISSYNCPROC glIsSync;
PFNGLFENCESYNCPROC glFenceSync;
PFNGLCLIENTWAITSYNCPROC glClientWaitSync;
PFNGLDELETESYNCPROC glDeleteSync;
PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
};
extern struct GLDynProcs g_gl_dynProcs;
void gl_dynProcsInit(void);
#else
#define gl_dynProcsInit(...)
#endif
#endif // _H_LG_GL_DYNPROCS_