LookingGlass/host/Shaders/Vertex.hlsl

16 lines
173 B
HLSL
Raw Normal View History

2018-07-27 16:27:36 +00:00
struct VS
{
float4 pos : POSITION;
float2 tex : TEXCOORD;
};
struct PS
{
float4 pos : SV_Position;
float2 tex : TEXCOORD;
};
PS main(VS input)
{
return input;
}