2023-04-09 02:16:33 +00:00
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#pragma once
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#include <Windows.h>
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#include <wdf.h>
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#include <IddCx.h>
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#include <memory>
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2023-04-11 06:55:58 +00:00
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#include "CIndirectDeviceContext.h"
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2023-04-09 02:16:33 +00:00
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#include "CSwapChainProcessor.h"
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2023-04-14 10:40:00 +00:00
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using namespace Microsoft::WRL;
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2023-04-09 02:16:33 +00:00
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class CIndirectMonitorContext
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{
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2023-04-14 10:40:00 +00:00
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private:
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2023-04-09 02:16:33 +00:00
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IDDCX_MONITOR m_monitor;
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2023-04-11 06:55:58 +00:00
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CIndirectDeviceContext * m_devContext;
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2023-04-14 10:40:00 +00:00
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std::unique_ptr<CSwapChainProcessor> m_swapChain;
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Wrappers::Event m_terminateEvent;
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Wrappers::Event m_cursorDataEvent;
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Wrappers::HandleT<Wrappers::HandleTraits::HANDLENullTraits> m_thread;
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BYTE * m_shapeBuffer;
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DWORD m_lastShapeId = 0;
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static DWORD CALLBACK _CursorThread(LPVOID arg);
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void CursorThread();
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2023-04-09 02:16:33 +00:00
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public:
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2023-04-11 06:55:58 +00:00
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CIndirectMonitorContext(_In_ IDDCX_MONITOR monitor, CIndirectDeviceContext * device);
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2023-04-09 02:16:33 +00:00
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virtual ~CIndirectMonitorContext();
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void AssignSwapChain(IDDCX_SWAPCHAIN swapChain, LUID renderAdapter, HANDLE newFrameEvent);
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void UnassignSwapChain();
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2023-04-14 04:07:30 +00:00
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inline void ResendLastFrame()
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{
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if (m_swapChain)
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m_swapChain->ResendLastFrame();
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}
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};
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struct CIndirectMonitorContextWrapper
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{
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CIndirectMonitorContext* context;
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void Cleanup()
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{
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delete context;
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context = nullptr;
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}
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};
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WDF_DECLARE_CONTEXT_TYPE(CIndirectMonitorContextWrapper);
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