2024-03-08 07:22:07 +00:00
|
|
|
|
.. _installing_libvirt:
|
|
|
|
|
|
|
|
|
|
libvirt/QEMU Installation
|
|
|
|
|
#########################
|
|
|
|
|
|
|
|
|
|
This article assumes you already have a fully functional `libvirt` domain with
|
|
|
|
|
PCI passthrough working. If you use `virt-manager`, this guide also applies to
|
|
|
|
|
you, since virt-manager uses `libvirt` as its back end.
|
|
|
|
|
|
|
|
|
|
.. _libvirt_determining_memory:
|
|
|
|
|
|
|
|
|
|
Determining memory
|
|
|
|
|
^^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
|
|
You will first need to calculate the memory size to be suitable for your desired
|
|
|
|
|
maximum resolution using the following formula:
|
|
|
|
|
|
|
|
|
|
.. math::
|
|
|
|
|
|
|
|
|
|
\text{WIDTH} \times \text{HEIGHT} \times \text{BPP} \times 2 = \text{frame size in bytes}
|
|
|
|
|
|
|
|
|
|
\text{frame size in bytes} \div 1024 \div 1024 = \text{ frame size in MiB}
|
|
|
|
|
|
|
|
|
|
\text{frame size in MiB} + 10 = \text{ required size in MiB}
|
|
|
|
|
|
|
|
|
|
2^{\lceil \log_2(\text {required size in MiB}) \rceil} = \text{ total MiB}
|
|
|
|
|
|
|
|
|
|
Where `BPP` is 4 for 32-bit RGB (SDR) or 8 for 64-bit
|
|
|
|
|
(HDR :ref:`* <libvirt_determining_memory_hdr>`).
|
|
|
|
|
|
|
|
|
|
.. hint::
|
|
|
|
|
The final step in this calculation is simply rounding the value up to the
|
|
|
|
|
nearest power of two.
|
|
|
|
|
|
|
|
|
|
For example, for a resolution of 1920x1080 (1080p) SDR:
|
|
|
|
|
|
|
|
|
|
.. math::
|
|
|
|
|
|
|
|
|
|
1920 \times 1080 \times 4 \times 2 = 16,588,800 \text{ bytes}
|
|
|
|
|
|
|
|
|
|
16,588,800 \div 1024 \div 1024 = 15.82 \text{ MiB}
|
|
|
|
|
|
|
|
|
|
15.82 \text{ MiB} + 10 \text{ MiB} = 25.82 \text{ MiB}
|
|
|
|
|
|
|
|
|
|
2^{\lceil \log_2(25.82) \rceil} = 32 \text { MiB}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Failure to provide enough memory will cause Looking Glass to truncate the
|
|
|
|
|
bottom of the screen and will trigger a message popup to inform you of the size
|
|
|
|
|
you need to increase the value to.
|
|
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
|
Increasing this value beyond what you need does not yield any performance
|
|
|
|
|
improvements, it simply will block access to that RAM making it unusable by
|
|
|
|
|
your system.
|
|
|
|
|
|
|
|
|
|
.. list-table:: Common Values
|
|
|
|
|
:widths: 50 25 25
|
|
|
|
|
:header-rows: 1
|
|
|
|
|
|
|
|
|
|
* - Resolution
|
|
|
|
|
- Standard Dynamic Range
|
|
|
|
|
- High Dynamic Range (HDR) :ref:`* <libvirt_determining_memory_hdr>`
|
|
|
|
|
* - 1920x1080 (1080p)
|
|
|
|
|
- 32
|
|
|
|
|
- 64
|
|
|
|
|
* - 1920x1200 (1200p)
|
|
|
|
|
- 32
|
|
|
|
|
- 64
|
|
|
|
|
* - 2560x1440 (1440p)
|
|
|
|
|
- 64
|
|
|
|
|
- 128
|
|
|
|
|
* - 3840x2160 (2160p/4K)
|
|
|
|
|
- 128
|
|
|
|
|
- 256
|
|
|
|
|
|
|
|
|
|
.. _libvirt_determining_memory_hdr:
|
|
|
|
|
|
|
|
|
|
.. warning::
|
|
|
|
|
While Looking Glass can capture and display HDR, at the time of writing
|
|
|
|
|
neither Xorg or Wayland can make use of it and it will be converted by the
|
|
|
|
|
GPU drivers/hardware to SDR. Additionally using HDR doubles the amount of
|
|
|
|
|
memory, bandwidth, and CPU load and as such should generally not be used
|
|
|
|
|
unless you have a special reason to do so.
|
|
|
|
|
|
|
|
|
|
.. _libvirt_ivshmem:
|
|
|
|
|
|
|
|
|
|
IVSHMEM
|
|
|
|
|
^^^^^^^
|
|
|
|
|
|
|
|
|
|
There are two methods of configuring IVSHMEM, using shared memory directly, or
|
|
|
|
|
using the KVMFR kernel module. While the KVMFR module is slightly more
|
2024-03-08 07:32:38 +00:00
|
|
|
|
complicated to configure, it substantially improves performance as it allows
|
2024-03-08 07:22:07 +00:00
|
|
|
|
Looking Glass to use your GPUs DMA engine to transfer the frame data.
|
|
|
|
|
|
|
|
|
|
.. toctree::
|
|
|
|
|
:maxdepth: 1
|
|
|
|
|
|
|
|
|
|
ivshmem_kvmfr
|
|
|
|
|
ivshmem_shm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
.. _libvirt_spice_server:
|
|
|
|
|
|
|
|
|
|
Keyboard/mouse/display/audio
|
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
|
|
Looking Glass makes use of the SPICE protocol to provide keyboard and mouse
|
|
|
|
|
input, audio input and output, and display fallback.
|
|
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
|
The default configuration that libvirt uses is not optimal and must be
|
|
|
|
|
adjusted. Failure to perform these changes will cause input issues along
|
|
|
|
|
with failure to support 5 button mice.
|
|
|
|
|
|
|
|
|
|
If you would like to use SPICE to give you keyboard and mouse input
|
|
|
|
|
along with clipboard sync support, make sure you have a
|
|
|
|
|
``<graphics type='spice'>`` device, then:
|
|
|
|
|
|
|
|
|
|
- Find your ``<video>`` device, and set ``<model type='vga'/>``
|
|
|
|
|
|
|
|
|
|
- If you can't find it, make sure you have a ``<graphics>``
|
|
|
|
|
device, save and edit again.
|
|
|
|
|
|
|
|
|
|
- Remove the ``<input type='tablet'/>`` device, if you have one.
|
|
|
|
|
- Create an ``<input type='mouse' bus='virtio'/>`` device, if you don't
|
|
|
|
|
already have one.
|
|
|
|
|
- Create an ``<input type='keyboard' bus='virtio'/>`` device to improve
|
|
|
|
|
keyboard usage.
|
|
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
|
Be sure to install the the *vioinput* driver from
|
|
|
|
|
`virtio-win <https://fedorapeople.org/groups/virt/virtio-win/direct-downloads/stable-virtio/>`_
|
|
|
|
|
in the guest
|
|
|
|
|
|
|
|
|
|
To enable audio support add a standard Intel HDA audio device to your
|
|
|
|
|
configuration as per below:
|
|
|
|
|
|
|
|
|
|
.. code:: xml
|
|
|
|
|
|
|
|
|
|
<sound model='ich9'>
|
|
|
|
|
<audio id='1'/>
|
|
|
|
|
</sound>
|
|
|
|
|
<audio id='1' type='spice'/>
|
|
|
|
|
|
|
|
|
|
If you also want clipboard synchronization please see
|
|
|
|
|
:ref:`libvirt_clipboard_synchronization`
|
|
|
|
|
|
|
|
|
|
.. _libvirt_clipboard_synchronization:
|
|
|
|
|
|
|
|
|
|
Clipboard synchronization
|
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
|
|
Looking Glass can synchronize the clipboard between the host and guest using
|
|
|
|
|
the SPICE guest agent.
|
|
|
|
|
|
|
|
|
|
1. Install the SPICE guest tools from
|
|
|
|
|
https://www.spice-space.org/download.html#windows-binaries.
|
|
|
|
|
|
|
|
|
|
2. Configure your VM to enable the SPICE guest agent:
|
|
|
|
|
|
|
|
|
|
- QEMU
|
|
|
|
|
|
|
|
|
|
.. code:: bash
|
|
|
|
|
|
|
|
|
|
-device virtio-serial-pci \
|
|
|
|
|
-chardev spicevmc,id=vdagent,name=vdagent \
|
|
|
|
|
-device virtserialport,chardev=vdagent,name=com.redhat.spice.0
|
|
|
|
|
|
|
|
|
|
- libvirt
|
|
|
|
|
|
|
|
|
|
.. code:: xml
|
|
|
|
|
|
|
|
|
|
<channel type="spicevmc">
|
|
|
|
|
<target type="virtio" name="com.redhat.spice.0"/>
|
|
|
|
|
<address type="virtio-serial" controller="0" bus="0" port="1"/>
|
|
|
|
|
</channel>
|
|
|
|
|
<!-- No need to add a VirtIO Serial device, it will be added automatically -->
|
|
|
|
|
|
|
|
|
|
.. _libvirt_apparmor:
|
|
|
|
|
|
|
|
|
|
AppArmor
|
|
|
|
|
^^^^^^^^
|
|
|
|
|
|
|
|
|
|
For libvirt versions before **5.10.0**, if you are using AppArmor, you
|
|
|
|
|
need to add permissions for QEMU to access the shared memory file. This
|
|
|
|
|
can be done by adding the following to
|
|
|
|
|
``/etc/apparmor.d/local/abstractions/libvirt-qemu``::
|
|
|
|
|
|
|
|
|
|
/dev/shm/looking-glass rw,
|
|
|
|
|
|
|
|
|
|
then, restart AppArmor.
|
|
|
|
|
|
|
|
|
|
.. code:: bash
|
|
|
|
|
|
|
|
|
|
sudo systemctl restart apparmor
|
|
|
|
|
|
|
|
|
|
.. _libvirt_memballoon_tweak:
|
|
|
|
|
|
|
|
|
|
Memballoon
|
|
|
|
|
^^^^^^^^^^
|
|
|
|
|
|
|
|
|
|
The VirtIO memballoon device enables the host to dynamically reclaim memory
|
|
|
|
|
from your VM by growing the balloon inside the guest, reserving reclaimed
|
|
|
|
|
memory. Libvirt adds this device to guests by default.
|
|
|
|
|
|
|
|
|
|
However, this device causes major performance issues with VFIO passthrough
|
|
|
|
|
setups, and should be disabled.
|
|
|
|
|
|
|
|
|
|
Find the ``<memballoon>`` tag and set its type to ``none``:
|
|
|
|
|
|
|
|
|
|
.. code:: xml
|
|
|
|
|
|
|
|
|
|
<memballoon model="none"/>
|
|
|
|
|
|
|
|
|
|
.. _host_install:
|
|
|
|
|
|
|
|
|
|
Additional tuning
|
|
|
|
|
^^^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
|
|
Looking Glass is latency sensitive and as such it may suffer microstutters if
|
|
|
|
|
you have not properly tuned your virtual machine. The physical display output
|
|
|
|
|
of your GPU will usually not show such issues due to the nature of the hardware
|
|
|
|
|
but be sure that if you are experiencing issues the following tuning is
|
|
|
|
|
required to obtain optimal performance.
|
|
|
|
|
|
|
|
|
|
1. Do not assign all your CPU cores to your guest VM, you must at minimum
|
|
|
|
|
reserve two CPU cores (4 threads) for your host system to use. For example,
|
|
|
|
|
if you have a 6 core CPU, only assign 4 cores (8 threads) to the guest.
|
|
|
|
|
|
|
|
|
|
2. Ensure you correctly pin your VMs vCPU threads to the correct cores for your
|
|
|
|
|
CPU architecture.
|
|
|
|
|
|
|
|
|
|
3. If you are on a NUMA architecture (dual CPU, or early Threadripper) be sure
|
|
|
|
|
that you pin the vCPU threads to the physical CPU/die attached to your GPU.
|
|
|
|
|
|
|
|
|
|
4. Just because your GPU is in a slot that is physically x16 in size, does not
|
|
|
|
|
mean your GPU is running at x16, this is dependent on how your motherboard
|
|
|
|
|
is physically wired and the physical slot may be limited to x4 or x8.
|
|
|
|
|
|
|
|
|
|
5. Be sure to set your CPU model type to `host-passthrough` so that your guest
|
|
|
|
|
operating system is aware of the acceleration features of your CPU and can
|
|
|
|
|
make full use of them.
|
|
|
|
|
|
|
|
|
|
6. AMD users be sure that you have the CPU feature flag `topoext` enabled or
|
|
|
|
|
your guest operating system will not be aware of which CPU cores are
|
|
|
|
|
hyper-thread pairs.
|
|
|
|
|
|
|
|
|
|
7. NVIDIA users may want to enable NvFBC as an alternative capture API in the
|
|
|
|
|
guest. Note that NvFBC is officially available on professional cards only
|
|
|
|
|
and methods to enable NvFBC on non-supported GPUs is against the NVIDIA
|
|
|
|
|
Capture API SDK License Agreement even though GeForce Experience and
|
|
|
|
|
Steam make use of it on any NVIDIA GPU.
|
|
|
|
|
|
|
|
|
|
How to perform these changes is left as an exercise to the reader.
|