DarkflameServer/dGame/dComponents/RacingComponent.h
Aaron Kimbre fd182d222f Update activing and racing components
Hopefully not going to rename them for a third time, no way
2023-06-26 15:06:33 -05:00

17 lines
385 B
C++

#ifndef __RACINGCOMPONENT__H__
#define __RACINGCOMPONENT__H__
#include "RacingControlComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class RacingComponent : public RacingControlComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::RACING_CONTROL;
RacingComponent(Entity* parent);
};
#endif //!__RACINGCOMPONENT__H__