mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-23 14:07:20 +00:00
0545adfac3
Have fun!
18 lines
545 B
C++
18 lines
545 B
C++
#include "NjGarmadonCelebration.h"
|
|
#include "Character.h"
|
|
#include "GameMessages.h"
|
|
|
|
void NjGarmadonCelebration::OnCollisionPhantom(Entity *self, Entity *target) {
|
|
auto* character = target->GetCharacter();
|
|
|
|
if (character == nullptr) {
|
|
return;
|
|
}
|
|
|
|
if (!character->GetPlayerFlag(ePlayerFlags::NJ_GARMADON_CINEMATIC_SEEN)) {
|
|
character->SetPlayerFlag(ePlayerFlags::NJ_GARMADON_CINEMATIC_SEEN, true);
|
|
|
|
GameMessages::SendStartCelebrationEffect(target, target->GetSystemAddress(), GarmadonCelebrationID);
|
|
}
|
|
}
|