DarkflameServer/dScripts/NpcNpSpacemanBob.cpp
EmosewaMC dc53c45d65 C Scripts and remove unneeded includes from base cppscripts header
Remove the MissionComponent and Loot includes from all base scripts and place their needed includes in the respective scripts.
2022-06-22 22:19:49 -07:00

21 lines
721 B
C++

#include "NpcNpSpacemanBob.h"
#include "DestroyableComponent.h"
#include "Entity.h"
#include "GameMessages.h"
#include "MissionState.h"
#include "Game.h"
#include "MissionComponent.h"
#include "dLogger.h"
void NpcNpSpacemanBob::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState)
{
if (missionState == MissionState::MISSION_STATE_READY_TO_COMPLETE && missionID == 173)
{
DestroyableComponent* destroyable = static_cast<DestroyableComponent*>(target->GetComponent(COMPONENT_TYPE_DESTROYABLE));
destroyable->SetImagination(6);
MissionComponent* mission = static_cast<MissionComponent*>(target->GetComponent(COMPONENT_TYPE_MISSION));
mission->CompleteMission(664);
}
}