DarkflameServer/dGame/dComponents/GateRushComponent.h
Aaron Kimbre fd182d222f Update activing and racing components
Hopefully not going to rename them for a third time, no way
2023-06-26 15:06:33 -05:00

16 lines
418 B
C++

#ifndef __GATERUSHCONTROLCOMPONENT__H__
#define __GATERUSHCONTROLCOMPONENT__H__
#include "RacingControlComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class GateRushComponent : public RacingControlComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::GATE_RUSH_CONTROL;
GateRushComponent(Entity* parent);
};
#endif //!__GATERUSHCONTROLCOMPONENT__H__