DarkflameServer/dGame/dComponents/BaseRacingControlComponent.h
2023-06-23 10:30:03 -05:00

17 lines
446 B
C++

#ifndef __BASERACINGCONTROLCOMPONENT__H__
#define __BASERACINGCONTROLCOMPONENT__H__
#include "ScriptedActivityComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class BaseRacingControlComponent : public ScriptedActivityComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::RACING_CONTROL;
BaseRacingControlComponent(Entity* parent);
};
#endif //!__BASERACINGCONTROLCOMPONENT__H__