DarkflameServer/dScripts/ai/NP/NpcNpSpacemanBob.cpp
2023-06-07 00:23:50 -07:00

16 lines
551 B
C++

#include "NpcNpSpacemanBob.h"
#include "DestroyableComponent.h"
#include "MissionComponent.h"
#include "eMissionState.h"
#include "eReplicaComponentType.h"
void NpcNpSpacemanBob::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) {
if (missionState == eMissionState::READY_TO_COMPLETE && missionID == 173) {
auto destroyable = target->GetComponent<DestroyableComponent>();
destroyable->SetImagination(6);
auto mission = target->GetComponent<MissionComponent>();
mission->CompleteMission(664);
}
}