DarkflameServer/dScripts/02_server/Map/AM/AmSkullkinDrillStand.h
David Markowitz 92006123b8 Another consistency pass
- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
2023-06-16 01:01:13 -07:00

13 lines
381 B
C++

#pragma once
#include "CppScripts.h"
class AmSkullkinDrillStand : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnNotifyObject(Entity* self, Entity* sender, const std::u16string& name, int32_t param1 = 0, int32_t param2 = 0) override;
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
};