DarkflameServer/dScripts/02_server/Map/AM/AmBridge.cpp
David Markowitz 92006123b8 Another consistency pass
- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
2023-06-16 01:01:13 -07:00

30 lines
659 B
C++

#include "AmBridge.h"
#include "EntityManager.h"
#include "Entity.h"
void AmBridge::OnStartup(Entity* self) {
}
void AmBridge::OnRebuildComplete(Entity* self, Entity* target) {
const auto consoles = EntityManager::Instance()->GetEntitiesInGroup("Console" + GeneralUtils::UTF16ToWTF8(self->GetVar<std::u16string>(u"bridge")));
if (consoles.empty()) {
return;
}
auto* console = consoles[0];
console->NotifyObject(self, u"BridgeBuilt");
self->AddTimer("SmashBridge", 50);
}
void AmBridge::OnTimerDone(Entity* self, std::string timerName) {
if (timerName != "SmashBridge") {
return;
}
self->Smash(self->GetObjectID(), eKillType::VIOLENT);
}