mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-23 05:57:20 +00:00
a91309c5f8
Gonna be doing this in alphabetical order now.
16 lines
376 B
C++
16 lines
376 B
C++
#include "AgSurvivalSpiderling.h"
|
|
#include "BaseCombatAIComponent.h"
|
|
|
|
void AgSurvivalSpiderling::OnStartup(Entity *self) {
|
|
BaseWavesGenericEnemy::OnStartup(self);
|
|
|
|
auto* combatAI = self->GetComponent<BaseCombatAIComponent>();
|
|
if (combatAI != nullptr) {
|
|
combatAI->SetStunImmune(true);
|
|
}
|
|
}
|
|
|
|
uint32_t AgSurvivalSpiderling::GetPoints() {
|
|
return 300;
|
|
}
|