DarkflameServer/dScripts/ai/GF/GfArchway.cpp
2023-06-07 00:23:50 -07:00

9 lines
325 B
C++

#include "GfArchway.h"
#include "Entity.h"
#include "SkillComponent.h"
void GfArchway::OnRebuildComplete(Entity* self, Entity* target) {
auto skillComponent = target->GetComponent<SkillComponent>();
if (skillComponent) skillComponent->CalculateBehavior(SHIELDING_SKILL, SHIELDING_BEHAVIOR, target->GetObjectID(), true);
}