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https://github.com/DarkflameUniverse/DarkflameServer.git
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7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
#include "CDMovementAIComponentTable.h"
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//! Constructor
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CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM MovementAIComponent");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MovementAIComponent");
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while (!tableData.eof()) {
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CDMovementAIComponent entry;
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entry.id = tableData.getIntField("id", -1);
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entry.MovementType = tableData.getStringField("MovementType", "");
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entry.WanderChance = tableData.getFloatField("WanderChance", -1.0f);
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entry.WanderDelayMin = tableData.getFloatField("WanderDelayMin", -1.0f);
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entry.WanderDelayMax = tableData.getFloatField("WanderDelayMax", -1.0f);
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entry.WanderSpeed = tableData.getFloatField("WanderSpeed", -1.0f);
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entry.WanderRadius = tableData.getFloatField("WanderRadius", -1.0f);
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entry.attachedPath = tableData.getStringField("attachedPath", "");
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this->entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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//! Queries the table with a custom "where" clause
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std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
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std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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}
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//! Gets all the entries in the table
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std::vector<CDMovementAIComponent> CDMovementAIComponentTable::GetEntries(void) const {
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return this->entries;
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}
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