DarkflameServer/dScripts/CavePrisonCage.h
EmosewaMC dc53c45d65 C Scripts and remove unneeded includes from base cppscripts header
Remove the MissionComponent and Loot includes from all base scripts and place their needed includes in the respective scripts.
2022-06-22 22:19:49 -07:00

17 lines
568 B
C++

#pragma once
#include "CppScripts.h"
class CavePrisonCage : public CppScripts::Script {
public:
void OnStartup(Entity *self) override;
void Setup(Entity *self, Spawner* spawner);
void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
void SpawnCounterweight(Entity* self, Spawner* spawner);
void GetButton(Entity* self);
void OnTimerDone(Entity* self, std::string timerName) override;
private:
std::vector<LOT> m_Villagers = { 15851, 15866, 15922, 15924, 15927, 15929 };
std::vector<int32_t> m_Missions = { 1801, 2039 };
};