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https://github.com/DarkflameUniverse/DarkflameServer.git
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d2aeebcd46
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
#include "CDRailActivatorComponent.h"
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#include "GeneralUtils.h"
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void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
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auto& entries = GetEntriesMutable();
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while (!tableData.eof()) {
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CDRailActivatorComponent entry;
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entry.id = tableData.getIntField("id", 0);
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entry.startAnimation = GeneralUtils::ASCIIToUTF16(tableData.getStringField("startAnim", ""));
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entry.loopAnimation = GeneralUtils::ASCIIToUTF16(tableData.getStringField("loopAnim", ""));
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entry.stopAnimation = GeneralUtils::ASCIIToUTF16(tableData.getStringField("stopAnim", ""));
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entry.startSound = GeneralUtils::ASCIIToUTF16(tableData.getStringField("startSound", ""));
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entry.loopSound = GeneralUtils::ASCIIToUTF16(tableData.getStringField("loopSound", ""));
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entry.stopSound = GeneralUtils::ASCIIToUTF16(tableData.getStringField("stopSound", ""));
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std::string loopEffectString(tableData.getStringField("effectIDs", ""));
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entry.loopEffectID = EffectPairFromString(loopEffectString);
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entry.preconditions = tableData.getStringField("preconditions", "-1");
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entry.playerCollision = tableData.getIntField("playerCollision", 0);
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entry.cameraLocked = tableData.getIntField("cameraLocked", 0);
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std::string startEffectString(tableData.getStringField("StartEffectID", ""));
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entry.startEffectID = EffectPairFromString(startEffectString);
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std::string stopEffectString(tableData.getStringField("StopEffectID", ""));
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entry.stopEffectID = EffectPairFromString(stopEffectString);
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entry.damageImmune = tableData.getIntField("DamageImmune", 0);
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entry.noAggro = tableData.getIntField("NoAggro", 0);
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entry.showNameBillboard = tableData.getIntField("ShowNameBillboard", 0);
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entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id) const {
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for (const auto& entry : GetEntries()) {
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if (entry.id == id)
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return entry;
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}
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return {};
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}
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std::pair<uint32_t, std::u16string> CDRailActivatorComponentTable::EffectPairFromString(std::string& str) {
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const auto split = GeneralUtils::SplitString(str, ':');
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if (split.size() == 2) {
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return { std::stoi(split.at(0)), GeneralUtils::ASCIIToUTF16(split.at(1)) };
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}
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return {};
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}
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