DarkflameServer/dScripts/ai/GF/GfParrotCrash.cpp
2023-06-07 00:23:50 -07:00

14 lines
548 B
C++

#include "GfParrotCrash.h"
#include "SkillComponent.h"
#include "Entity.h"
#include "dLogger.h"
void GfParrotCrash::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
auto skillComponent = self->GetComponent<SkillComponent>();
if (args == "Slow") {
skillComponent->CalculateBehavior(m_SlowSkillID, m_SlowBehaviorID, sender->GetObjectID());
} else if (args == "Unslow") {
skillComponent->CalculateBehavior(m_UnslowSkillID, m_UnslowBehaviorID, sender->GetObjectID());
}
}