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https://github.com/DarkflameUniverse/DarkflameServer.git
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15954413ae
* rename rebuild to quickbuild * fix includes
16 lines
334 B
C++
16 lines
334 B
C++
#pragma once
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#include "CppScripts.h"
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class AgJetEffectServer final : public CppScripts::Script
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{
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public:
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void OnUse(Entity* self, Entity* user) override;
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void OnQuickBuildComplete(Entity* self, Entity* target) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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private:
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LWOOBJID builder;
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bool inUse;
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};
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