DarkflameServer/dGame/dEntity/CMakeLists.txt
David Markowitz 92006123b8 Another consistency pass
- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
2023-06-16 01:01:13 -07:00

6 lines
101 B
CMake

set(DGAME_DENTITY_SOURCES
"Entity.cpp"
"EntityCallbackTimer.cpp"
"EntityTimer.cpp"
PARENT_SCOPE)