DarkflameServer/dGame/dComponents/GateRushComponent.h
David Markowitz 2abcb142ad Character fixes - get it compiling again
- Pass componentID to activity component constructor
- use int componentid so -1 can denote no component
2023-06-26 22:39:15 -07:00

16 lines
439 B
C++

#ifndef __GATERUSHCONTROLCOMPONENT__H__
#define __GATERUSHCONTROLCOMPONENT__H__
#include "RacingControlComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class GateRushComponent : public RacingControlComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::GATE_RUSH_CONTROL;
GateRushComponent(Entity* parent, int32_t componentId);
};
#endif //!__GATERUSHCONTROLCOMPONENT__H__