#include "MySQLDatabase.h" #include "eGameMasterLevel.h" std::optional MySQLDatabase::GetAccountInfo(const std::string_view username) { auto result = ExecuteSelect("SELECT id, password, banned, locked, play_key_id, gm_level FROM accounts WHERE name = ? LIMIT 1;", username); if (!result->next()) { return std::nullopt; } IAccounts::Info toReturn; toReturn.id = result->getUInt("id"); toReturn.maxGmLevel = static_cast(result->getInt("gm_level")); toReturn.bcryptPassword = result->getString("password").c_str(); toReturn.banned = result->getBoolean("banned"); toReturn.locked = result->getBoolean("locked"); toReturn.playKeyId = result->getUInt("play_key_id"); return toReturn; } void MySQLDatabase::UpdateAccountUnmuteTime(const uint32_t accountId, const uint64_t timeToUnmute) { ExecuteUpdate("UPDATE accounts SET mute_expire = ? WHERE id = ?;", timeToUnmute, accountId); } void MySQLDatabase::UpdateAccountBan(const uint32_t accountId, const bool banned) { ExecuteUpdate("UPDATE accounts SET banned = ? WHERE id = ?;", banned, accountId); } void MySQLDatabase::UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) { ExecuteUpdate("UPDATE accounts SET password = ? WHERE id = ?;", bcryptpassword, accountId); } void MySQLDatabase::InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) { ExecuteInsert("INSERT INTO accounts (name, password, gm_level) VALUES (?, ?, ?);", username, bcryptpassword, static_cast(eGameMasterLevel::OPERATOR)); } void MySQLDatabase::UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) { ExecuteUpdate("UPDATE accounts SET gm_level = ? WHERE id = ?;", static_cast(gmLevel), accountId); }