#ifndef __NTBCSUBMITSERVER__H__ #define __NTBCSUBMITSERVER__H__ #include "CppScripts.h" class NtBcSubmitServer : public virtual CppScripts::Script { public: void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override; }; #endif //!__NTBCSUBMITSERVER__H__