#include "NtBcSubmitServer.h" #include #include #include "Entity.h" #include "MissionComponent.h" // https://explorer.lu/missions/ // Key is the main mission, value is the breadcrumb mission to reset upon Mission Dialogue Ok. // To see the actual missions, just append the number to the end of the URL. namespace { std::map ResetMissionsTable = { {999, 1335}, {1002, 1355}, {1006, 1349}, {1009, 1348}, {1379, 1335}, {1380, 1355}, {1378, 1349}, {1377, 1348}, }; } void NtBcSubmitServer::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) { auto* missionComponent = target->GetComponent(); if (!missionComponent) return; auto it = ResetMissionsTable.find(missionID); if (it == ResetMissionsTable.end()) return; const auto missionToReset = it->second; missionComponent->ResetMission(missionToReset); }