#ifndef __ITEMCOMPONENT__H__ #define __ITEMCOMPONENT__H__ #include "Component.h" #include "eReplicaComponentType.h" class ItemComponent : public Component { public: inline static const eReplicaComponentType ComponentType = eReplicaComponentType::ITEM; ItemComponent(Entity* entity) : Component(entity) {} void Serialize(RakNet::BitStream* bitStream, bool isConstruction) override; }; #endif //!__ITEMCOMPONENT__H__