#pragma once #include #include "RakPeerInterface.h" #include "ReplicaManager.h" #include "NetworkIDManager.h" class dLogger; enum class ServerType : uint32_t { Master, Auth, Chat, World }; class dServer { public: dServer(const std::string& ip, int port, int instanceID, int maxConnections, bool isInternal, bool useEncryption, dLogger* logger, const std::string masterIP, int masterPort, ServerType serverType, unsigned int zoneID = 0); ~dServer(); Packet* ReceiveFromMaster(); Packet* Receive(); void DeallocatePacket(Packet* packet); void DeallocateMasterPacket(Packet* packet); void Send(RakNet::BitStream* bitStream, const SystemAddress& sysAddr, bool broadcast); void SendToMaster(RakNet::BitStream* bitStream); void Disconnect(const SystemAddress& sysAddr, uint32_t disconNotifyID); bool IsConnected(const SystemAddress& sysAddr); const std::string& GetIP() const { return mIP; } const int GetPort() const { return mPort; } const int GetMaxConnections() const { return mMaxConnections; } const bool GetIsEncrypted() const { return mUseEncryption; } const bool GetIsInternal() const { return mIsInternal; } const bool GetIsOkay() const { return mIsOkay; } dLogger* GetLogger() const { return mLogger; } const bool GetIsConnectedToMaster() const { return mMasterConnectionActive; } const unsigned int GetZoneID() const { return mZoneID; } const int GetInstanceID() const { return mInstanceID; } ReplicaManager* GetReplicaManager() { return mReplicaManager; } void UpdateReplica(); int GetPing(const SystemAddress& sysAddr) const; int GetLatestPing(const SystemAddress& sysAddr) const; NetworkIDManager* GetNetworkIDManager() { return mNetIDManager; } const ServerType GetServerType() const { return mServerType; } private: bool Startup(); void Shutdown(); void SetupForMasterConnection(); bool ConnectToMaster(); private: dLogger* mLogger; RakPeerInterface* mPeer; ReplicaManager* mReplicaManager; NetworkIDManager* mNetIDManager; SocketDescriptor mSocketDescriptor; std::string mIP; int mPort; int mMaxConnections; unsigned int mZoneID; int mInstanceID; bool mUseEncryption; bool mIsInternal; bool mIsOkay; bool mMasterConnectionActive; ServerType mServerType; RakPeerInterface* mMasterPeer; SocketDescriptor mMasterSocketDescriptor; SystemAddress mMasterSystemAddress; std::string mMasterIP; int mMasterPort; };