set(DSCRIPTS_SOURCES_AI_FV "ActNinjaSensei.cpp" "ActNinjaTurret.cpp" "FvFlyingCreviceDragon.cpp" "FvDragonSmashingGolemQb.cpp" "FvFreeGfNinjas.cpp" "FvPandaSpawnerServer.cpp" "FvPandaServer.cpp" "FvBrickPuzzleServer.cpp" "FvConsoleLeftQuickbuild.cpp" "FvConsoleRightQuickbuild.cpp" "FvFacilityBrick.cpp" "FvFacilityPipes.cpp" "ActParadoxPipeFix.cpp" "FvNinjaGuard.cpp" "FvPassThroughWall.cpp" "FvBounceOverWall.cpp" "FvMaelstromGeyser.cpp" "TriggerGas.cpp") add_library(dScriptsAiFV OBJECT ${DSCRIPTS_SOURCES_AI_FV}) target_include_directories(dScriptsAiFV PUBLIC ".") target_precompile_headers(dScriptsAiFV REUSE_FROM dScriptsBase)