#include "AnvilOfArmor.h" void AnvilOfArmor::OnStartup(Entity* self) { self->SetVar(u"numCycles", 8); self->SetVar(u"secPerCycle", 25.0f); self->SetVar(u"delayToFirstCycle", 1.5f); self->SetVar(u"deathDelay", 25.0f); self->SetVar(u"numberOfPowerups", 4); self->SetVar(u"lootLOT", 6431); // Initiate the actual script OnTemplateStartup(self); }