#pragma once // Custom Classes #include "CDTable.h" // Tables #include "CDActivityRewardsTable.h" #include "CDAnimationsTable.h" #include "CDBehaviorParameterTable.h" #include "CDBehaviorTemplateTable.h" #include "CDComponentsRegistryTable.h" #include "CDCurrencyTableTable.h" #include "CDDestructibleComponentTable.h" #include "CDEmoteTable.h" #include "CDInventoryComponentTable.h" #include "CDItemComponentTable.h" #include "CDItemSetsTable.h" #include "CDItemSetSkillsTable.h" #include "CDLevelProgressionLookupTable.h" #include "CDLootMatrixTable.h" #include "CDLootTableTable.h" #include "CDMissionNPCComponentTable.h" #include "CDMissionTasksTable.h" #include "CDMissionsTable.h" #include "CDObjectSkillsTable.h" #include "CDObjectsTable.h" #include "CDPhysicsComponentTable.h" #include "CDRebuildComponentTable.h" #include "CDScriptComponentTable.h" #include "CDSkillBehaviorTable.h" #include "CDZoneTableTable.h" #include "CDVendorComponentTable.h" #include "CDActivitiesTable.h" #include "CDPackageComponentTable.h" #include "CDProximityMonitorComponentTable.h" #include "CDMovementAIComponentTable.h" #include "CDBrickIDTableTable.h" #include "CDRarityTableTable.h" #include "CDMissionEmailTable.h" #include "CDRewardsTable.h" #include "CDPropertyEntranceComponentTable.h" #include "CDPropertyTemplateTable.h" #include "CDFeatureGatingTable.h" #include "CDRailActivatorComponent.h" // C++ #include #include /*! \file CDClientManager.hpp \brief A manager for the CDClient tables */ //! Manages all data from the CDClient class CDClientManager { private: static CDClientManager * m_Address; //!< The singleton address std::unordered_map tables; //!< The tables public: //! The singleton method static CDClientManager * Instance() { if (m_Address == 0) { m_Address = new CDClientManager; } return m_Address; } //! Initializes the manager void Initialize(void); //! Fetches a CDClient table /*! This function uses typename T which must be a subclass of CDTable. It returns the class that conforms to the class name \param tableName The table name \return The class or nullptr */ template T * GetTable(const std::string& tableName) { static_assert(std::is_base_of::value, "T should inherit from CDTable!"); for (auto itr = this->tables.begin(); itr != this->tables.end(); ++itr) { if (itr->first == tableName) { return dynamic_cast(itr->second); } } return nullptr; } void LoadHost(); };