#pragma once // Custom Classes #include "CDTable.h" struct CDPackageComponent { uint32_t id; uint32_t LootMatrixIndex; uint32_t packageType; }; class CDPackageComponentTable : public CDTable { private: std::vector entries; public: void LoadValuesFromDatabase(); // Queries the table with a custom "where" clause std::vector Query(std::function predicate); const std::vector& GetEntries() const; };