#pragma once #include "CDTable.h" struct CDPropertyEntranceComponent { uint32_t id; uint32_t mapID; std::string propertyName; bool isOnProperty; std::string groupType; }; class CDPropertyEntranceComponentTable : public CDTable> { public: void LoadValuesFromDatabase(); // Queries the table with a custom "where" clause CDPropertyEntranceComponent GetByID(uint32_t id); // Every row (the news screen's top property slots are chosen from them) using CDTable::GetEntries; };