#ifndef __DCOMMONDEPENDENCIES__H__ #define __DCOMMONDEPENDENCIES__H__ #include "Game.h" #include "Logger.h" #include "dServer.h" #include "EntityInfo.h" #include "EntityManager.h" #include "dConfig.h" #include class dCommonDependenciesTest : public ::testing::Test { protected: void SetUpDependencies() { Game::logger = new Logger("./testing.log", true, true); } void TearDownDependencies() { if (Game::logger) { Game::logger->Flush(); delete Game::logger; } } }; #endif //!__DCOMMONDEPENDENCIES__H__