#ifndef __GATERUSHCONTROLCOMPONENT__H__ #define __GATERUSHCONTROLCOMPONENT__H__ #include "RacingControlComponent.h" #include "eReplicaComponentType.h" class Entity; class GateRushComponent : public RacingControlComponent { public: inline static const eReplicaComponentType ComponentType = eReplicaComponentType::GATE_RUSH_CONTROL; GateRushComponent(Entity* parent); }; #endif //!__GATERUSHCONTROLCOMPONENT__H__