#pragma once #include #include #include "ModifierNameTemplate.h" #include "EntityTemplate.h" #include "AdditionalItemData.h" #include "AdditionalEntityData.h" namespace nejlika::NejlikaData { const std::unordered_map>& GetModifierNameTemplates(); const std::vector& GetModifierNameTemplates(ModifierNameType type); const std::optional GetAdditionalItemData(LWOOBJID id); const std::optional GetAdditionalEntityData(LWOOBJID id); const std::optional GetEntityTemplate(LOT lot); void SetAdditionalItemData(LWOOBJID id, AdditionalItemData data); void SetAdditionalEntityData(LWOOBJID id, AdditionalEntityData data); void UnsetAdditionalItemData(LWOOBJID id); void UnsetAdditionalEntityData(LWOOBJID id); void LoadNejlikaData(); }