#include "CDBehaviorTemplateTable.h" namespace { std::unordered_set m_EffectHandles; }; void CDBehaviorTemplateTable::LoadValuesFromDatabase() { // First, get the size of the table uint32_t size = 0; auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM BehaviorTemplate"); while (!tableSize.eof()) { size = tableSize.getIntField(0, 0); tableSize.nextRow(); } tableSize.finalize(); // Now get the data auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorTemplate"); auto& entries = GetEntriesMutable(); while (!tableData.eof()) { CDBehaviorTemplate entry; entry.behaviorID = tableData.getIntField("behaviorID", -1); entry.templateID = tableData.getIntField("templateID", -1); entry.effectID = tableData.getIntField("effectID", -1); auto candidateToAdd = tableData.getStringField(3, ""); auto parameter = m_EffectHandles.find(candidateToAdd); if (parameter != m_EffectHandles.end()) { entry.effectHandle = parameter; } else { entry.effectHandle = m_EffectHandles.insert(candidateToAdd).first; } entries.insert(std::make_pair(entry.behaviorID, entry)); tableData.nextRow(); } tableData.finalize(); } const CDBehaviorTemplate CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behaviorID) { auto& entries = GetEntriesMutable(); auto entry = entries.find(behaviorID); if (entry == entries.end()) { CDBehaviorTemplate entryToReturn; entryToReturn.behaviorID = 0; entryToReturn.effectHandle = m_EffectHandles.end(); entryToReturn.effectID = 0; return entryToReturn; } else { return entry->second; } }