set(DDASHBOARDSERVER_SOURCES "DashboardServer.cpp" ) add_subdirectory(routes) add_subdirectory(auth) add_executable(DashboardServer ${DDASHBOARDSERVER_SOURCES}) target_include_directories(DashboardServer PRIVATE "${PROJECT_SOURCE_DIR}/dCommon" "${PROJECT_SOURCE_DIR}/dCommon/dClient" "${PROJECT_SOURCE_DIR}/dCommon/dEnums" "${PROJECT_SOURCE_DIR}/dDatabase" "${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase" "${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables" "${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase" "${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables" "${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/MySQL" "${PROJECT_SOURCE_DIR}/dNet" "${PROJECT_SOURCE_DIR}/dWeb" "${PROJECT_SOURCE_DIR}/dServer" "${PROJECT_SOURCE_DIR}/thirdparty" "${PROJECT_SOURCE_DIR}/thirdparty/nlohmann" "${PROJECT_SOURCE_DIR}/dDashboardServer" "${PROJECT_SOURCE_DIR}/dDashboardServer/auth" "${PROJECT_SOURCE_DIR}/dDashboardServer/routes" "${PROJECT_SOURCE_DIR}/dDashboardServer/email" "${PROJECT_SOURCE_DIR}/dDashboardServer/notify" ) target_compile_definitions(DashboardServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"") # The game's libraries: the capture viewer reads game messages and replica packets with the game's own structs target_link_libraries(DashboardServer ${COMMON_LIBRARIES} dWeb dServer bcrypt OpenSSL::Crypto CURL::libcurl DashboardRoutes DashboardAuth dScripts dGameBase dComponents dUtilities dGameMessages dInventory dGame dChatFilter dZoneManager dPhysics Detour Recast tinyxml2 dWorldServer dNavigation) # Copy static files and templates to the build directory on every build, so editing only a template or # script (with no C++ change) still takes effect add_custom_target(DashboardAssets ALL COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/dDashboardServer/static COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/static ${CMAKE_BINARY_DIR}/dDashboardServer/static COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/dDashboardServer/templates COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/templates ${CMAKE_BINARY_DIR}/dDashboardServer/templates COMMENT "Copying DashboardServer static files and templates" ) add_dependencies(DashboardServer DashboardAssets)