#ifndef REBUILDACTIVATORCOMPONENT_H #define REBUILDACTIVATORCOMPONENT_H #include "Component.h" #include "eReplicaComponentType.h" /** * Rebuild activator, as the client's LWORebuildActivatorComponent makes it from the registry. Nothing of it is sent or done on the server yet. */ class RebuildActivatorComponent final : public Component { public: static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::REBUILD_ACTIVATOR; RebuildActivatorComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {} }; #endif // REBUILDACTIVATORCOMPONENT_H