#ifndef __SHARDARMOR__H__ #define __SHARDARMOR__H__ #include "CoilBackpackBase.h" class ShardArmor : public CoilBackpackBase { public: ShardArmor() : CoilBackpackBase(skillId, behaviorId) {}; private: static const uint32_t skillId = 1249; static const uint32_t behaviorId = 29086; }; #endif //!__SHARDARMOR__H__