# The internal ip of the master server master_ip=localhost # Port number master_server_port=2000 # The port number to start world servers on. Will be incremented for each world world_port_start=3000 # 0 or 1, should autostart auth, chat, and char servers prestart_servers=1 # The worlds (zone ids, comma separated) started with master when prestart_servers is on. Empty: 0,1000 prestart_worlds=0,1000 master_password=3.25DARKFLAME1 # Enable the web dashboard (0 = disabled, 1 = enabled) # Dashboard settings are configured in dashboardconfig.ini enable_dashboard=0 # Start the UGC server, which makes and serves the meshes and icons of what players build (0 = disabled, 1 = enabled) # Its settings are in ugcconfig.ini; see docs/UgcServer.md for the client's boot.cfg settings enable_ugc_server=0