#ifndef __EPLAYERREPORTSTATUS__H__ #define __EPLAYERREPORTSTATUS__H__ #include // Where a player report stands (player_reports.status) enum class ePlayerReportStatus : uint8_t { OPEN, ACTIONED, // staff acted on it (and may have given a strike) DISMISSED, // nothing to act on }; #endif //!__EPLAYERREPORTSTATUS__H__