#ifndef __EMOVEMENTPLATFORMSTATE__H__ #define __EMOVEMENTPLATFORMSTATE__H__ #include /** * The different types of platform movement state, supposedly a bitmap */ enum class eMovementPlatformState : uint32_t { Moving = 0b00010, Stationary = 0b11001, Stopped = 0b01100 }; #endif //!__EMOVEMENTPLATFORMSTATE__H__