#pragma once #include "CppScripts.h" class CatapultBaseServer : public CppScripts::Script { public: void OnNotifyObject(Entity* self, Entity* sender, const std::u16string& name, int32_t param1 = 0, int32_t param2 = 0) override; void OnTimerDone(Entity* self, std::string timerName) override; };