#include "MigrationRunner.h" #include "GeneralUtils.h" #include #include #include void MigrationRunner::RunMigrations() { auto stmt = Database::CreatePreppedStmt("CREATE TABLE IF NOT EXISTS migration_history (name TEXT NOT NULL, date TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP());"); stmt->executeQuery(); delete stmt; sql::SQLString finalSQL = ""; Migration checkMigration{}; for (const auto& entry : GeneralUtils::GetFileNamesFromFolder("./migrations/")) { auto migration = LoadMigration(entry); if (migration.data.empty()) { continue; } checkMigration = migration; stmt = Database::CreatePreppedStmt("SELECT name FROM migration_history WHERE name = ?;"); stmt->setString(1, migration.name); auto res = stmt->executeQuery(); bool doExit = res->next(); delete res; delete stmt; if (doExit) continue; Game::logger->Log("MigrationRunner", "Running migration: " + migration.name + "\n"); finalSQL.append(migration.data); finalSQL.append('\n'); stmt = Database::CreatePreppedStmt("INSERT INTO migration_history (name) VALUES (?);"); stmt->setString(1, entry); stmt->execute(); delete stmt; } if (!finalSQL.empty()) { try { auto simpleStatement = Database::CreateStmt(); simpleStatement->execute(finalSQL); delete simpleStatement; } catch (sql::SQLException e) { Game::logger->Log("MigrationRunner", std::string("Encountered error running migration: ") + e.what() + "\n"); } } } Migration MigrationRunner::LoadMigration(std::string path) { Migration migration{}; std::ifstream file("./migrations/" + path); if (file.is_open()) { std::hash hash; std::string line; std::string total = ""; while (std::getline(file, line)) { total += line; } file.close(); migration.name = path; migration.data = total; } return migration; }