#ifndef __REMOVESTRIPMESSAGE__H__ #define __REMOVESTRIPMESSAGE__H__ #include "ActionContext.h" #include "BehaviorMessageBase.h" /** * @brief Sent when a player removes the first Action from a strip. * */ class RemoveStripMessage : public BehaviorMessageBase { public: RemoveStripMessage(AMFArrayValue* arguments); ActionContext GetActionContext() const { return actionContext; }; private: ActionContext actionContext; }; #endif //!__REMOVESTRIPMESSAGE__H__