#pragma once #include "BaseWavesGenericEnemy.h" class WaveBossSpiderling : public BaseWavesGenericEnemy { uint32_t GetPoints() override { return 5000; } void OnStartup(Entity* self) override; void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override; };