#pragma once #include "CppScripts.h" class AgBusDoor : public CppScripts::Script { public: void OnStartup(Entity* self); void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status); void OnTimerDone(Entity* self, std::string timerName); private: void MoveDoor(Entity* self, bool bOpen); int m_Counter; int m_OuterCounter; };